PREMISE ENTERTAINMENT, INC Orlando, FL
Asset Supervisor (August 2023-April 2024)
Unnamed Project (2025)
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Supervision of CG environment assets for animated feature.
SKYDANCE ANIMATION, INC Los Angeles, CA
Environment Supervisor (April 2024-Present)
Unnamed Project (2026)
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Supervising CG environment departments for unnamed animated feature.
ZERO VFX, INC Boston, MA
CG Supervisor (November 2021-December 2022)
I Wanna Dance With Somebody (2022)
Spirited (2022)
Boston Strangler (2023)
Challengers (2024)
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Supervision of various feature visual effects.
SKYDANCE ANIMATION, INC Los Angeles, CA
Environmental Modeling Supervisor (2021)
Luck (2022)
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Supervision of Environmental Modeling on upcoming animated feature
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Supervision and collaboration with artists in Madrid, Spain, and Los Angeles, CA
ZERO VFX, INC Boston, MA
Sr. Environmental Artist (2021)
American Underdog: The Kurt Warner Story (2022)
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Built America's Dome football stadium in St. Louis, MO for sport biopic.
BLUE SKY STUDIOS, INC Greenwich, CT
Sr. Environmental Artist (2020 to 2021)
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Created both previs and final sets and props for Nimona (2023); these include interior sets and large exterior sets, both working solo and on teams
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Consultation and testing on new USD pipeline
Modeling Supervisor (2005 to 2020)
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Supervised and supported a team of 25 Character and Environmental Modelers.
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Oversaw all staffing and performance reviews.
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Maintained creative and technical standards, established modeling processes and pipeline improvements, creation of tools to streamlined modeling efficiency.
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Created tools to aid in the Maya modeling workflow and consolidate repetitive tasks. Included: a custom browser to search for assets from all Blue Sky productions; a Model Light creation tool that groups, tags, and names light geometry within an asset for efficient and effective use in lighting downstream; a simplified version of the Hypershade, a replacer tool search and replace multiple copies of objects.
Fur Supervisor (2014 to 2017)
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Supervised and supported team of 12 Fur Technical Directors, concurrently with my role as Modeling Supervisor.
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Championed studio support for next generation Fur Creation pipeline and technology
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Enabled the Fur team to establish a stronger prominence in the Studio, and strengthen their relationships with collaborating departments
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Oversaw all staffing and performance reviews.
Sr. Digital Paint Artist (1999-2002, 2004-2005)
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Retouching and plussing final shots, custom 2D transitions and other 2D effects, and composting.
Modeler (1997-1999, 2002-2004)
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Modeling of digital sets and props.
Fur Technical Director (2004)
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Bird character fur/feather grooming.
Model Shop Supervisor (1988-1989)
PARAMOUNT PICTURES, INC., ASSOCIATES & FERREN, INC.
STAR TREK V - THE FINAL FRONTIER
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Supervision for all model fabrication, miniature sets, rigging, graphics and effects.
Model Maker (1988-1989)
BERKSHIRE MOTION PICTURE Great Barrington, MA
BACK TO THE FUTURE - THE RIDE
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Fabrication of miniature sets and props for OmniMax theme ride, created by Douglas Trumbull, for Universal Studios, FL
Model Maker / Model Supervisor / Prop Master / Designer / Fabricator (1986-1996)
Companies: Curious Pictures, Broadcast Arts, Petber Wallach Enterprises, Peter Corbett and Co, Aoki Studios, Castelli Models and Effects, North American Bear Co, Great Notions, Inc., New York, NY
Clients: BUDWEISER, DISNEY CHANNEL, MILTON-BRADLEY, KRAFT, HESS, SNL, NINTENDO, others
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Work included fabrication of oversized and miniature sets and props, mold-making, graphics, on-set props and rigs, and design, on numerous commercials, television shows, music videos, toys, collectables and prototypes.
SKILLS
I have 35+ years experience in Film / Animation Production. My skills include communication, management and leadership, conflict resolution, decision making, working under pressure, adaptability, collaboration, and enthusiasm.
SOFTWARE
I am proficient in Maya, MEL scripting, Photoshop, Illustrator, Word, and Excel, Shotgun, Confluence; moderately proficient in Python, have a basic knowledge of ZBrush, SpeedTree and Houdini, and have previous proficiency in Flame/Inferno, Shake and Cineon.
EDUCATION
BACHELOR of FINE ARTS, Industrial Design
RHODE ISLAND SCHOOL OF DESIGN Providence, RI
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Product and Furniture Design; rendering, drafting, model making. Minor studies in Film, Video and Animation. Teaching Assistant in Film Graphics and Special Effects.
CERTIFICATE PROGRAM Computer Graphics/Video Animation
PRATT MANHATTAN SCHOOL OF PROFESSIONAL STUDIES New York NY
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Studies in 3D Modeling, Rendering, and Animation; Autodesk 3D Studio, Photoshop, others.
FILM CREDITS
*Oscar Winner **Oscar Nomination
Unnamed Project (2026), Netflix/ Skydance Animation, Environment Supervisor
Challengers (2024), MGM / Zero VFX, CG Supervisor
Nimona, (2023), Annapurna Pictures/ Blue Sky Studios, Senior Environmental Artist **
Boston Strangler (2023), 20th Century Studios / Zero VFX, CG Supervisor
I Wanna Dance With Somebody, (2022), TriStar Pictures / Zero VFX, CG Supervisor
Spirited, (2022), Apple TV+ / Zero VFX, CG Supervisor
Luck, (2022), Skydance Animation, Environmental Modeling Supervisor
American Underdog: The Kurt Warner Story, (2022), Lionsgate/Zero VFX, Sr Environmental Artist
Spies in Disguise (in production), (2019), Blue Sky Studios, Modeling Supervisor
Ferdinand, (2017), Blue Sky Studios, Modeling & Fur Supervisor **
Ice Age: Collision Course, (2016), Blue Sky Studios, Modeling & Fur Supervisor
Peanuts: The Movie, (2015), Blue Sky Studios, Modeling Supervisor
Rio 2, (2014), Blue Sky Studios, Modeling Supervisor
Epic, (2013), Blue Sky Studios, Modeling Supervisor
Ice Age: Continental Drift, (2012), Blue Sky Studios, Modeling Supervisor
Rio, (2011), Blue Sky Studios, Modeling Supervisor **
Ice Age: Dawn of the Dinosaurs, (2009), Blue Sky Studios, Modeling Supervisor
Horton Hears a Who, (2008), Blue Sky Studios, Modeling Supervisor
Ice Age: The Meltdown, (2006), Blue Sky Studios, Senior Digital Paint Artist
No Time For Nuts (short) (2006), Blue Sky Studios, Senior Digital Paint Artist **
Robots, (2005), Blue Sky Studios, Modeler/Senior Digital Paint Artist
Gone Nutty (short) (2003), Blue Sky Studios, Senior Digital Paint Artist **
Ice Age, (2002), Blue Sky Studios, Senior Digital Paint Artist **
Sopranos: “Funhouse” (TV episode), (2000), Blue Sky Studios, Digital Paint Artist
Jesus’ Son, (1999), Blue Sky Studios, Digital Paint Artist
Bunny (short), (1998), Blue Sky Studios, Modeler/Digital Paint Artist *
Star Trek: Insurrection, (1998), Blue Sky Studios, Modeler/Digital Paint Artist
A Simple Wish, (1997), Blue Sky Studios, Modeler/Digital Paint Artist
Alien: Resurrection, (1997), Blue Sky Studios, Modeler/Texture Artist
Back to the Future: The Ride (Ride Film), (1990), Berkshire Motion Picture, Miniature Set Builder
Star Trek V: The Final Frontier, (1989), Paramount Pictures, Model Shop Supervisor