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EXPERIENCE

EXPERIENCE
PREMISE ENTERTAINMENT, INC Orlando, FL

Asset Supervisor (August 2023-April 2024)

Unnamed Project (2025)

  • Supervision of CG environment assets for animated feature.

SKYDANCE ANIMATION, INC Los Angeles, CA

Environment Supervisor (April 2024-Present)

Unnamed Project (2026)

  • Supervising CG environment departments for unnamed animated feature.

ZERO VFX, INC Boston, MA

CG Supervisor (November 2021-December 2022)

I Wanna Dance With Somebody (2022)

Spirited (2022)

Boston Strangler (2023)

Challengers (2024)

  • Supervision of various feature visual effects.

SKYDANCE ANIMATION, INC Los Angeles, CA

Environmental Modeling Supervisor (2021)

Luck (2022)

  • Supervision of Environmental Modeling on upcoming animated feature

  • Supervision and collaboration with artists in Madrid, Spain, and Los Angeles, CA 

ZERO VFX, INC Boston, MA

Sr. Environmental Artist (2021)

American Underdog: The Kurt Warner Story (2022)

  • Built America's Dome football stadium in St. Louis, MO for sport biopic.

BLUE SKY STUDIOS, INC Greenwich, CT

Sr. Environmental Artist (2020 to 2021)

  • Created both previs and final sets and props for Nimona (2023); these include interior sets and large exterior sets, both working solo and on teams

  • Consultation and testing on new USD pipeline

Modeling Supervisor (2005 to 2020)

  • Supervised and supported a team of 25 Character and Environmental Modelers.

  • Oversaw all staffing and performance reviews.

  • Maintained creative and technical standards, established modeling processes and pipeline improvements, creation of tools to streamlined modeling efficiency.

  • Created tools to aid in the Maya modeling workflow and consolidate repetitive tasks. Included: a custom browser to search for assets from all Blue Sky productions; a Model Light creation tool that groups, tags, and names light geometry within an asset for efficient and effective use in lighting downstream; a simplified version of the Hypershade, a replacer tool search and replace multiple copies of objects.

Fur Supervisor (2014 to 2017)

  • Supervised and supported team of 12 Fur Technical Directors, concurrently with my role as Modeling Supervisor.

  • Championed studio support for next generation Fur Creation pipeline and technology

  • Enabled the Fur team to establish a stronger prominence in the Studio, and strengthen their relationships with collaborating departments

  • Oversaw all staffing and performance reviews.

Sr. Digital Paint Artist (1999-2002, 2004-2005)

  • Retouching and plussing final shots, custom 2D transitions and other 2D effects, and composting.

Modeler (1997-1999, 2002-2004)

  • Modeling of digital sets and props.

Fur Technical Director (2004)

  • Bird character fur/feather grooming.

Model Shop Supervisor (1988-1989)

PARAMOUNT PICTURES, INC., ASSOCIATES & FERREN, INC. 

STAR TREK V - THE FINAL FRONTIER

  • Supervision for all model fabrication, miniature sets, rigging, graphics and effects.

Model Maker (1988-1989)

BERKSHIRE MOTION PICTURE Great Barrington, MA

BACK TO THE FUTURE - THE RIDE

  • Fabrication of miniature sets and props for OmniMax theme ride, created by Douglas Trumbull, for Universal Studios, FL

Model Maker / Model Supervisor / Prop Master / Designer / Fabricator (1986-1996)

Companies: Curious Pictures, Broadcast Arts, Petber Wallach Enterprises, Peter Corbett and Co, Aoki Studios, Castelli Models and Effects, North American Bear Co, Great Notions, Inc., New York, NY

Clients: BUDWEISER, DISNEY CHANNEL, MILTON-BRADLEY, KRAFT, HESS, SNL, NINTENDO, others

  • Work included fabrication of oversized and miniature sets and props, mold-making, graphics, on-set props and rigs, and design, on numerous commercials, television shows, music videos, toys, collectables and prototypes.

SKILLS

SKILLS

I have 35+ years experience in Film / Animation Production. My skills include communication, management and leadership, conflict resolution, decision making, working under pressure, adaptability, collaboration, and enthusiasm.

SOFTWARE

SOFTWARE

I am proficient in Maya, MEL scripting, Photoshop, Illustrator, Word, and Excel, Shotgun, Confluence; moderately proficient in Python, have a basic knowledge of ZBrush, SpeedTree and Houdini, and have previous proficiency in Flame/Inferno, Shake and Cineon.

EDUCATION

EDUCATION
BACHELOR of FINE ARTS, Industrial Design

RHODE ISLAND SCHOOL OF DESIGN Providence, RI 

  • Product and Furniture Design; rendering, drafting, model making. Minor studies in Film, Video and Animation. Teaching Assistant in Film Graphics and Special Effects.

CERTIFICATE PROGRAM Computer Graphics/Video Animation 

PRATT MANHATTAN SCHOOL OF PROFESSIONAL STUDIES New York NY

  • Studies in 3D Modeling, Rendering, and Animation; Autodesk 3D Studio, Photoshop, others.

FILM CREDITS

FILM CREDITS

*Oscar Winner    **Oscar Nomination

Unnamed Project (2026),  Netflix/ Skydance Animation, Environment Supervisor

Challengers (2024),  MGM / Zero VFX, CG Supervisor

Nimona, (2023), Annapurna Pictures/ Blue Sky Studios, Senior Environmental Artist **

Boston Strangler (2023),  20th Century Studios / Zero VFX, CG Supervisor
I Wanna Dance With Somebody, (2022), TriStar Pictures 
/ Zero VFX, CG Supervisor
Spirited, (2022), Apple TV+ 
/ Zero VFX, CG Supervisor

Luck, (2022), Skydance Animation, Environmental Modeling Supervisor

American Underdog: The Kurt Warner Story, (2022), Lionsgate/Zero VFX, Sr Environmental Artist 

Spies in Disguise (in production), (2019), Blue Sky Studios, Modeling Supervisor

Ferdinand, (2017), Blue Sky Studios, Modeling & Fur Supervisor **

Ice Age: Collision Course, (2016), Blue Sky Studios, Modeling & Fur Supervisor

Peanuts: The Movie, (2015), Blue Sky Studios, Modeling Supervisor 

Rio 2, (2014), Blue Sky Studios, Modeling Supervisor 

Epic, (2013), Blue Sky Studios, Modeling Supervisor 

Ice Age: Continental Drift, (2012), Blue Sky Studios, Modeling Supervisor 

Rio, (2011), Blue Sky Studios, Modeling Supervisor **

Ice Age: Dawn of the Dinosaurs, (2009), Blue Sky Studios, Modeling Supervisor

Horton Hears a Who, (2008), Blue Sky Studios, Modeling Supervisor

Ice Age: The Meltdown, (2006), Blue Sky Studios, Senior Digital Paint Artist 

No Time For Nuts (short) (2006), Blue Sky Studios, Senior Digital Paint Artist **

Robots, (2005), Blue Sky Studios, Modeler/Senior Digital Paint Artist 

Gone Nutty (short) (2003), Blue Sky Studios, Senior Digital Paint Artist **

Ice Age, (2002), Blue Sky Studios, Senior Digital Paint Artist **

Sopranos: “Funhouse” (TV episode), (2000), Blue Sky Studios, Digital Paint Artist

Jesus’ Son, (1999), Blue Sky Studios, Digital Paint Artist 

Bunny (short), (1998), Blue Sky Studios, Modeler/Digital Paint Artist *

Star Trek: Insurrection, (1998), Blue Sky Studios, Modeler/Digital Paint Artist 

A Simple Wish, (1997), Blue Sky Studios, Modeler/Digital Paint Artist 

Alien: Resurrection, (1997), Blue Sky Studios, Modeler/Texture Artist 

Back to the Future: The Ride (Ride Film), (1990), Berkshire Motion Picture, Miniature Set Builder

Star Trek V: The Final Frontier, (1989), Paramount Pictures, Model Shop Supervisor

AFFILIATIONS

Member, ACM SIGGRAPH
Member, ASIFA-HOLLYWOOD
Member, VISUAL EFFECTS SOCIETY
AFFILIATIONS
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